This tool is an extension to my rigging toolbox and uses quite a few of its features in order to build a quick humanoid rig. I do not like using Maya's "Quick Rig" and so want to create an intuitive system for non riggers to be able to pose and animate their own models.
You can see the entire process of this tool being built in stages via the gifs on this page.
I've just now completed the base work for this tool but I have plans to add a few more advanced features to this rig in the coming weeks !
All done with Python.